- Added enableBypassDamage, bypassDamage and bypassSourceByDamage to allow configuration to bypass bleeding when taking large amounts of damage (by default it is disabled)
- Added hordes:infection to bypass bleeding by default
- Fixed bypassDamageSources not respecting registry key
- Updated to neoforge 21.0.45-beta
- Backport to 1.19.2 and update to CreativeCore 2.11.27
- Fixed player not getting killed when bleeding after leaving the game (compatibility issue with TheAether)
- Potential fix for using interactions from other mods while bleeding
- Added ja_jp.lang (by RyoTagami)
- Adpated to newest CreativeCore
- Fixed player not getting killed when bleeding after leaving the game (compatibility issue with TheAether)
- Potential fix for using interactions from other mods while bleeding
- Added ja_jp.lang (by RyoTagami)
- Fixed swimming pose being forced on server even after player has been revived or killed
- Added config option can be pushed
- Fixed glitching pose when bleeding
- Adapted CreativeCore changes of adding hideParticle option to mob config
- Fixed not consuming item
- Fixed sending missing item message twice
- Fixed only having to consume revive item once for each player
- Fixed being able to get rid of blur effect by switching perspective (F5)
Updated to CreativeCore v2.11.5
Added translation for spanish (made by CevaConCe)
Added changePermissionLevel and permissionLevel to bleeding config (to allow to forbid all commands while bleeding)