- Added shader validation
- Fixed VAO crash for some systems
- Added shader feature for cube map arrays
- Added support for cube map texture loading
- Fixed minor texture binding issue
- Re-wrote post pipeline editor
- Fixed minor issues with array textures
- Added graphics profiler
- Scissor stack now uses
ScreenRectangle
- Added shader feature system
- Removed tooltip system
- Re-wrote light renderer
- ImGui text components can now run commands
- Added wrapper render types
- Added render state shards for certain GL flags
- Improved memory usage when uploading uniforms
- Fixed crash when calling
ShaderProgram#getUniformSafe
- Added clear depth to framebuffer
- Added better resource API getter
- Fixed crash with KubeJS
- Fixed data generator crash
- Fixed transitive dependencies
- Minor Bug Fixes and Formatting