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Veil

Veil

Upgrade your modding potential with cutting-edge rendering and game-engine features. Built for modders, by modders.

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AboutGalleryChangelogVersions

Veil 2.1.1 Fabric

by Ocelot on Jun 30, 2025
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Veil 2.1.1 Neoforge

by Ocelot on Jun 30, 2025
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  • Added shader validation
  • Fixed VAO crash for some systems

Veil 2.1.0 Fabric

by Ocelot on Jun 27, 2025
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Veil 2.1.0 Neoforge

by Ocelot on Jun 27, 2025
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  • Added shader feature for cube map arrays
  • Added support for cube map texture loading
  • Fixed minor texture binding issue

Veil 2.0.0 Fabric

by Ocelot on Jun 17, 2025
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Veil 2.0.0 Neoforge

by Ocelot on Jun 17, 2025
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  • Re-wrote post pipeline editor
  • Fixed minor issues with array textures
  • Added graphics profiler
  • Scissor stack now uses ScreenRectangle
  • Added shader feature system
  • Removed tooltip system
  • Re-wrote light renderer
  • ImGui text components can now run commands
  • Added wrapper render types
  • Added render state shards for certain GL flags

Veil 1.3.2 Fabric

by Ocelot on Jun 12, 2025
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Veil 1.3.2 Neoforge

by Ocelot on Jun 12, 2025
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  • Fixed crash when using ShaderProgram#getUniformSafe
  • Fixed crash with dynamic shaders
  • Fixed error when stopping game
  • Added support for swapping vbos
  • Fixed error when removing binding layouts. Fixes #68
  • Fixed incorrect framebuffer size being reported

Veil 1.3.1 Fabric

by Ocelot on Jun 7, 2025
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Veil 1.3.1 Neoforge

by Ocelot on Jun 7, 2025
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  • Improved memory usage when uploading uniforms
  • Fixed crash when calling ShaderProgram#getUniformSafe

Veil 1.3.0 Fabric

by Ocelot on Jun 5, 2025
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Veil 1.3.0 Neoforge

by Ocelot on Jun 5, 2025
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  • Added clear depth to framebuffer
  • Added better resource API getter

Veil 1.2.5 Fabric

by Ocelot on May 31, 2025
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Veil 1.2.5 Neoforge

by Ocelot on May 31, 2025
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  • Fixed uniform block names
  • Fixed incorrect near and far plane values (#65)
  • Fixed incorrect array type detection (#66)
  • Fixed minor errors and warnings

Veil 1.2.4 Fabric

by Ocelot on May 19, 2025
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Veil 1.2.4 Neoforge

by Ocelot on May 19, 2025
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  • Fixed crash with KubeJS

Veil 1.2.3 Fabric

by Ocelot on May 16, 2025
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Veil 1.2.3 Neoforge

by Ocelot on May 16, 2025
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  • Fixed data generator crash
  • Fixed transitive dependencies
  • Minor Bug Fixes and Formatting

Veil 1.2.2 Fabric

by Ocelot on May 13, 2025
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Veil 1.2.2 Neoforge

by Ocelot on May 13, 2025
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  • Added workaround for watermedia. Fixes (#57)
  • Added Flashback Compatibility (#62)
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