Bug fixes
- Improved pumpkin/melon simulation to be more accurate.
Changes
- Restructuring of internal code.
- Restructuring of config menu.
Additions
- Support for 1.20.2.
- Mod now remembers block positions which will make it much faster at simulating chunks, aswell as an option to turn it off if you want.
- Save weather info for use in simulation.
- Ability to simulate Precipitation Ticks.
- Simple benchmark command for developer. (/unloadedactivity benchmark)
- Support for turtle eggs.
- Support for snow.
- Support for water freezing.
- Support for ice melting.
- Support for cauldrons in weather.
- Support for cauldrons under dripstone.
- Support for dripstone growth.
- Support for dripstone turning mud to clay.
Bug fixes
- Updated cardinal components api which fixes crops not growing (issue specific for 1.20.x).
Changes
- Made the 1.20 and 1.20.1 version the same version.
Bug fixes
- Fixed certain crops not sometimes growing.
Bug fixes
- Fixed torchflowers growing too quickly.
Additions
- 1.20.1
Bug fixes
- Fixed copper aging advancing 1 extra step
Additions
- "Update All Chunks When Sleeping" option When you skip a night then the Max Chunk Updates will be ignored.
- "Multiply Max Chunk Updates Per Player" option Will multiply Max Chunk Updates with the amount of players online.
- 1.20
Bug fixes
- Fixed weird furnace behavior when Lithium was installed.
- Fixed crash when you would put in an invalid item in a furnace and unload it and load it back in.
- Probably fixed a bug related to trees crashing the game maybe? Idk.
- Inaccurate sugar cane calculation which prevents some canes to reach max height.
Additions
- "Tick Difference Threshold" option (v0.3.1) How many ticks have to pass before the mod should simulate the ticks.
- "Max Chunk Updates Per Tick" option. How many chunks can be updated per tick. (Only affects random ticks)
- Support for:
- Cactus
- Leaves
- Amethyst
- Kelp
- Glow berries
- Bamboo
Added support for:
- Baby animals
- Copper blocks
Config categories and configs to disable different simulation types
Fixed a bug where the furnace would divide by zero
Made furnace reset cookTime if there were no items at input or if output was full