Month of Swords
A mod adding a sword a day all month for Swordtember 2024.
Check out the swords:
Swords
Sword Ability Details
Winged Sword
- When in Main Hand:
- 0.1 Attack Damage
- 4 Attack Speed
- +1 Attack Knockback
Floral Sword
- Photosynthesis (Passive )
- Recovers 2 durability every second in the sun.
- When in Main Hand:
- 5 Attack Damage
- 1.6 Attack Speed
Cursed Sword
- Curse (On Hit )
- Deals 5% of your target's health in exchange for 5% of your own.
- When in Main Hand:
- 8 Attack Damage
- 1.1 Attack Speed
Divine Sword
- Divinity (Action [I ] )
- Applies 15sec of regen II, absorption V, & strength III
- 1min Cooldown
- When in Main Hand:
- 8 Attack Damage
- 1.6 Attack Speed
Sword Gummy
Stealthy Sword
- Smoke Bomb (On Use )
- Launches a smoke bomb that gives blindness and prevents mob-tracking for 5sec
- Applies 30sec Invis and 15sec Speed II and Jump Boost II
- Sneaking applies the stealth buffs without throwing a smoke bomb
- 30.0sec Cooldown
- Sneak Attack (On Hit )
- +0.5 attack while invisible. Lose invisibility with attack.
- +0.75 attack while invisible due to Smoke Bomb.
- +0.25 attack while sneaking.
- +1 attack when attacking from behind.
- Decorate Smoke (Inventory Click )
- Right-click the sword with a firework rocket in the inventory.
- Consumes the rocket and uses its design for smoke bombs.
- When in Main Hand:
- 6 Attack Damage
- 1.6 Attack Speed
- +0.4 Sneaking Speed
- +2 Safe Fall Distance
Moon Sword
- Moonlit (Passive )
- Deals 1.5 more damage under the moon's light
- When in Main Hand:
- 6 Attack Damage
- 1.6 Attack Speed
Sun Sword
- Sunlit (Passive )
- Deals 1.5 more damage in the sun's light
- When in Main Hand:
- 6 Attack Damage
- 1.6 Attack Speed
Ocean Sword
- Oceanic (Passive )
- Deals 1.5 more damage in the water.
- When in Main Hand:
- 6 Attack Damage
- 1.6 Attack Speed
- +0.5 Water Movement Efficiency
- +150 Oxygen Bonus
- +0.6 Submerged Mining Speed
Enchanting Sword
- Reroll (On Hit )
- Every attack has a new set of enchantments.
- When in Main Hand:
- 7 Attack Damage
- 1.6 Attack Speed
Dueling Sword
- Block (Hold Use )
- Blocks like a shield
- Parry (On Hit )
- Attacking immediately after blocking does 50% more damage
- When in Main Hand:
- 6 Attack Damage
- 1.6 Attack Speed
Flaming Sword
- Flame Lick (Passive )
- +1 damage to burning targets
- Scorch (On Hit )
- Sets targets on fire for 5sec
- Fireball (On Use )
- Launches a fireball
- 2.5sec Cooldown
- Inferno (Action [I ] )
- Launches 9 fireballs in the direction you're looking
- Lights a large fire with a radius of about 3 blocks.
- Applies 20sec fire resistance
- 15.0sec Cooldown
- When in Main Hand:
- 7 Attack Damage
- 1.6 Attack Speed
Ice Sword
- Frostbite (Passive )
- +1 damage to frozen targets
- Freezing (On Hit )
- Freezes the target for 19sec
- Snowball (On Use )
- Throws a freezing snowball
- 1.5sec Cooldown
- Blizzard (Action [I ] )
- Freezes entities in a 6 block radius for 23 seconds
- Freezes reachable blocks in a 4 block radius
- 1sec cooldown per 20 blocks frozen, up to 4sec
- 1sec cooldown per enemy frozen, up to 15sec
- When in Main Hand:
- 5.5 Attack Damage
- 1.6 Attack Speed
- -10 Burning Time
Poison Dagger
- Venom (On Hit )
- Inflicts 20sec Poison III
- When in Main Hand:
- 5 Attack Damage
- 1.6 Attack Speed
Potion Sword
- Brew (On Use )
- Fills the sword with the potion in your other hand
- Coating (On Hit )
- Inflicts 1/5 of the stored potion effect.
- When in Main Hand:
- 6 Attack Damage
- 1.6 Attack Speed
Bone Sword
- When in Main Hand:
- 5.5 Attack Damage
- 1.6 Attack Speed
Portal Sword
- Dimension Hop (Action [I ] )
- Jump between the Overworld and Nether
- When in Main Hand:
- 6.5 Attack Damage
- 1.6 Attack Speed
Lucky Sword
- Lucky Dice (On Hit )
- Take a swing, take a roll, who knows what it'll do!
- When in Main Hand:
- 3 Attack Damage
- 1.6 Attack Speed
Forest Sword
- Leaf Attack (On Swing )
- Shoots a sharp leaf
- 0.75sec Cooldown
- When in Main Hand:
- 7 Attack Damage
- 2 Attack Speed
Echo Sword
- Displace (On Release )
- On release, teleports to where you're looking.
- Sneaking in the air freezes your movement.
- When in Main Hand:
- 8 Attack Damage
- 2 Attack Speed
Eye Sword
- Taste for Void (Passive )
- +0.5 damage in the end
- +1 damage to creatures of the end
- Ender Eye Protection (Passive )
- Allows staring at endermen
- When in Main Hand:
- 7 Attack Damage
- 1.6 Attack Speed
- +1 Enderman Eye Protection
Mechanical Sword
- When in Main Hand:
- 6.5 Attack Damage
- 2 Attack Speed
- +2 Block Interaction Range
- +2 Entity Interaction Range
Summoned Sword
- Summon (Action [I ] )
- Summon to your hand at any point.
- Banish (Action [I ] )
- Banishes the summoned sword you're holding.
- This saves any modifications made to the sword (enchanting, naming, etc)
- When in Main Hand:
- 7 Attack Damage
- 1.6 Attack Speed
Jeweled Sword
- When in Main Hand:
- 4 Attack Damage
- 1.6 Attack Speed
Woven Sword
- Celestial Dash (On Use )
- Dashes in the direction you're looking
- +4 damage while dashing
- When in Main Hand:
- 9 Attack Damage
- 1.6 Attack Speed
Shock Sword
- Summon Lightning (On Use )
- Summons a lightning bolt where you're looking
- Storm Damage (Passive )
- +2 damage in thunderstorms
- When in Main Hand:
- 5.5 Attack Damage
- 1.6 Attack Speed
Infestation Sword
- Friend of Bugs (Passive )
- Nearby arthropods will fight for you.
- Bugbait (On Release )
- Summons a silverfish to fight for you for each quarter second charged, up to 6.
- These silverfish fight slightly better than wild ones, but will disappear after combat.
- 3sec cooldown per silverfish
- When in Main Hand:
- 7 Attack Damage
- 1.6 Attack Speed
Crystal Sword
- Resonance (On Hit )
- Consecutive attacks against targets of the same type build up more damage.
- +0.05 damage per attack on the same target
- +0.5 damage per attack on a different target of the same type
- Attacks against targets of a different type reset the bonus damage.
- When in Main Hand:
- 6 Attack Damage
- 1.6 Attack Speed
Necromancer's Blade
- Necromancer (Passive )
- Nearby undead will fight for you.
- Raise The Dead (On Release )
- Summons a zombie or skeleton to fight for you for each quarter second charged, up to 6.
- These undead fight slightly better than wild ones, but will disappear after combat.
- 3sec cooldown per undead
- When in Main Hand:
- 8 Attack Damage
- 1.6 Attack Speed
Glow Sword
- Piercing Eyes (Passive )
- +2 damage to glowing targets
- Illuminance (On Hit )
- Inflicts 45sec glowing
- Dark Vision (On Use )
- Give all entities in an 8 block radius 60sec glowing
- 15.0sec Cooldown
- Radiance (Action [I ] )
- Give all entities in a 32 block radius 60sec glowing and do 5 damage
- 45.0sec Cooldown
- When in Main Hand:
- 6 Attack Damage
- 2 Attack Speed
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Minecraft: Java Edition
1.21.x
Platforms
Fabric
Supported environments
Creators
Details
Licensed LGPL-3.0-or-later
Published 10 months ago
Updated 4 days ago