AIT Forger 1.0.1+1.2.7
on Jun 24, 2025- fixed broken block tags
- no more separate hammer jar
NOTE: Hammer (attached) is another mod you need to have if you're putting this on a DEDICATED SERVER. Please advise and make sure it's only installed on the server and not your client at any point. The FORGE Version of AIT 1.2.7.
1.2.7.2820-1.20.1-release
on Jun 15, 2025- feat: power converter achievement | by @rapbattlegod32 (#1599)
- feat/monitor-skins | by @MaketendoDev (#1601)
- tweak: Merge Hail Mary toggle-cost into trigger-cost | by @Mansarde (#1605)
- Cave Johnson is now 1 of the possible TARDIS names | by @Saturnorsomthing (#1608)
- Bug Report Automatic Updater | by @MaketendoDev, @invalid-email-address (#1606)
- fix: datapack sounds on servers meowing/erroneous | by @duzos (#1615)
- add: backwards navigation to console generator | by @Mansarde (#1607)
- Fabric permissions api support | by @MaketendoDev, @duzos, @bot, @Loqor, @DrTheodor (#1602)
1.2.5.2812-1.20.1-release
on Jun 7, 2025- perf: improved door waterlog check performance | by @DrTheodor (#1559)
- perf: improved performance of queues/scheduled tasks for world-related jobs | by @DrTheodor (#1559)
- fix: make multidim less error-prone | by @DrTheodor (#1563)
- fix: no more crashes related to subsystems trying to sync themselves to the server | by @DrTheodor (#1564)
- fix: siege should be held-able with TARDIS' created prior to one of the previous releases | by @DrTheodor (#1565)
- add: new splashes | by @DrTheodor (#1567)
- fix: bettercombat/playeranimator compat | by @DrTheodor (#1571)
- Durability for Stat Remotes | by @Loqor (#1572)
- refactor: moved to YACL from cloth | by @DrTheodor (#1568)
- feat: Rani Sonic Screwdriver
- fix(travel): demat sound not cancelling on exterior | by @duzos (#1573)
- fix: cancelling demat doesnt stop sound | by @duzos (#1579)
- feat: alpha fx for handbrake groans | by @duzos (#1574)
1.2.4.2811-1.20.1-release
on May 21, 2025- fix: more stability | by @DrTheodor (#1505)
- fix: capsule interior door BOTI portal clipping into the blocks behind it | by @Addi3 (#1510)
- fix: fix sonic modes makes double calls | by @Mansarde (#1516)
- Sticky keys | by @MaketendoDev, @Loqor (#1503)
- perf: control entities are no longer living entities | by @DrTheodor, @duzos (#1507)
- perf: improved ticking large amounts of tardises | by @DrTheodor (#1509)
- add: TARDIS locator functionality to sonic scanning mode | by @Mansarde (#1497)
- Electric Discharge now is translatable | by @Saturnorsomthing, @duzos (#1513)
- fix: empty mug is drinkable | by @MaketendoDev, @duzos (#1282)
- feat: made milk mug clear status effects | by @MaketendoDev, @duzos (#1282)
- feat: updated disc textures | by @Saturnorsomthing (#1517)
- chore(sonic): Type 100 -> Frontier | by @duzos (#1518)
- Updated proton flight sound | by @Saturnorsomthing (#1521)
- Updated exterior item texture | by @Saturnorsomthing (#1527)
- fix: hammer no longer bypasses durability check | by @DrTheodor, @Loqor (#1522)
- fix: control entities can be interacted with again | by @DrTheodor, @Loqor (#1522)
- fix: you can interact with slightly broken controls again | by @DrTheodor, @Loqor (#1522)
- Gallifrey Falls Keeps Turning Into Trenzalore, BUT NO MORE I SAY | by @Loqor, @Mansarde (#1533)
- fix: randomizer and structure locator no longer throw up when you rejoin the world | by @DrTheodor (#1544)
- fix: mod no longer collapses when playing with GTceuM | by @DrTheodor (#1542)
- feat: nullable properties | by @DrTheodor (#1537)
- fix: siege mode freezes the players once again | by @DrTheodor (#1538)
- fix: worlds with a lot of tardises will not load all the tardis worlds on start up anymore | by @DrTheodor (#1545)
- fix: "LINK TO ENGINE VIA FLUID LINKS" being wrong name for artron cables | by @Addi3 (#1534)
- fix: tardis' interior no longer ticks if no one is inside or outside (or if the tardis' interior chunks aren't loaded). | by @DrTheodor (#1546)
- fix: if a tardis fails to save it wont brick your world anymore | by @DrTheodor (#1547)
- perf: general performance improvements | by @DrTheodor (#1548)
- tweak: slightly improved biome check of the tardis world | by @DrTheodor (#1549)
- fix: controls were interact-able during growth state, but shouldn't | by @Mansarde (#1551)
- fix: sticky keys could be bypassed via punching / left-clicking controls | by @Mansarde (#1553)
- chore: updated classic_hudolin textures | by @Addi3 (#1554)
1.2.3.2810-1.20.1-release
on Apr 28, 20251.2.2.2809-1.20.1-release
on Apr 26, 2025- Readds Trenzalore painting
- Fixes sonic item and other remote item translations
- (FINALLY!) Fixed mipmapping
- Added new textures for hartnell console variants
1.2.1.2808-1.20.1-release
on Apr 26, 2025- ci(changelog): append on merge & reset on release (#1463)
- fix: red warning for experimental versions was shown for release versions (#1462)
- fix(manager): crash when loading & file manager locked (#1459)
- feat(advancement): stat remote advancement (#1457)
- build(ver): 1.2.1-alpha (#1456)
- fix: exterior BOTI doors did not turn red during an alarm when power was off (#1455)
- fix: Hail Mary LED was reversed on Hartnell consoles and now properly indicates protocol 813's status (#1449)
- Temporarly changed easter egg music till dian makes better one (#1446)
- fix: The two Hartnell console variants "exile" and "mint green" are no longer missing emissions. (#1444)
- fix: oxygenator not droping on being mined (#1442)
- feat: Most vortex's utalize layers now (#1441)
- feat: Crystalline vortex! (#1441)
- fix: the hammer no longer crashes dedicated servers (#1438)
- feat: b&t (de)mat (#1311)
- feat: zwip (de)mat (#1311)
- feat: classic (de)mat (#1311)
- feat: drill (de)mat (#1311)
- refactor: exterior animations & their datapacks (#1311)
- fix: rename hammer -> mallet (#1464)
- fix: disabled experimental messages still shown during opening of existing AIT maps (#1470)
- Removed pottery shards from opinions (#1468)
- fix: unused warning-message and missing -title (as well as some wording) (#1473)
- feat: indicate that control is on cooldown (#1466)
- add: max range of 256 blocks for sonic summon (#1485)
- Mad man music for easter egg (#1486)
- feat: after reconfig, steam particles spawn (#1461)
- feat: /ait door_particle command to spawn your own (#1461)
- feat(sonic): overload can light nether portals (#1465)
- tweak(sonic): overload consumes 2x fuel (#1465)
- fix(sonic): stacking above 1 (#1465)
- feat: added music disc insertable tag (#1483)
- Mini Addititons (#1401)
- fix: remove barrier blocks on engine break (#1267)
1.2.0.2805-1.20.1
on Apr 20, 2025- use my own maven repo instead of jitpack (#1426)
- Changelog is now more accurate & PR number is hyperlinked (#1421)
- Update Changelog (#1419)
- feat: editable TARDIS type number! (#1418)
- Easter egg (#1415)
- Feature: Vortex Layers (pls no judge the code) (#1410)
- Fixed shields (#1408)
- Easter egg (#1407)
- feat: hopper intake on power converter (#1406)
- Implemented a throttle snap sound (#1398)
- fix: no more seemingly random server crashes in multiplayer (#1397)
- Fix: loottables (#1392)
- feat: shield ambiance (#1391)
- Key now makes a UNLOCK/LOCK sound rather then having separate sounds for the interior and exterior. (#1390)
- Removed handles ability to summon the TARDIS. (#1379)
- HOUSE VORTEX (#1371)
- amethyst and zeiton can no longer repair circuits. (#1369)
- tweak: legacy interior (#1368)
- temporarily fixes invisible tardises
1.2.0.2786-1.20.1
on Mar 22, 2025- fix: /ait erase-chunks is no longer accessible by non-op people. whoopsie. (#1275)
- fix: store proper subsystem in the chest on reconfig (#1274)
- perf: improved security check (#1273)
- Fix: made planet swords have less attack speed (less OP) (#1261)
- Fix: planet block loottables and pickaxeminable level (#1261)
- fix: armor stand renders respirators and other stuff correctly now (#1260)
- fix: reverted mercury disc compression (#1255)
- fix: boti easter egg rendering (#1253)
- fix: being able to breathe where you shouldn't be with your helmet off. (#1248)
- fix: fixed old, invisible TARDIS'. (#1247)
- fix: Fixed armor not rendering on armor stands! (#1244)
- fix: ait:staser_bolt_magazine not being in loottables (#1241)
- fix: allow to use any json values in /ait data (#1238)
- fix: transparent doors (#1237)
- fix: boti scale (#1237)
- fix: no more seemingly random sync crashes (#1236)
- fix: config no longer overwrites itself (#1235)
- fix: engine not breaking its blocks (#1233)
- fix: dalek mod exteriors are back (#1232)
- fix: tardis no longer returns another subsystem core (#1229)
- fix: blueprint tooltip flickering between amounts (#1228)
- add: Added a QOL feature where if the inventory key is pressed it closes AIT's GUIs! (#1227)
- fix: delete invalid exteriors on use and on collision (#1226)
- fix: Exterior not rendering correctly behind the shields! (#1223)
- fix: Disabled visualiser (#1222)
- fix: sonic overlay no longer overlaps with the cursor (#1217)
- fix: Engine phasing can trigger between 1-300 durability (#1215)
- fix: Engine phasing will now cause ghost monument (#1215)
- fix: server no longer crashes when using RWF (#1204)
1.2.0.2776-1.20.1
on Mar 16, 2025Last update: #1199
- add:
TRAVEL_BLACKLIST
config option to blacklist worlds from travel. (#1153) - fix: Rematerialization is no longer as heavy on performance as it was before (#1149)
- fix: use filtered world list in environment projector (#1134)
- refactor: remove unused parameters from environment projector block entity (#1134)
- fix: ignore tardis dimensions when generating world cache (#1133)
- add: Added Glass Blocks to be shattered (#1079)
- add: Added Entity Health Scanning (#1079)
- add: Added Block Tool Requirement Scanning (#1079)
- feat: AIT discs spawn in AIT structures (#1172)
- Updated good man disc (#1197)
- add: show a warning for AMD GPUs without Indium (#1194)
- feat: engine comes with cables, requires 3x3 space (#1192)
- feat: play monitor idle sound effects (#1191)
- feat: display subsystem name & info on sonic scan (#1188)
- feat: sonic scan mode is now hand-dependent (main = blocks/entities, off = region) (#1187)
1.2.0.2757-1.20.1-release
on Mar 16, 2025- More consoles
- Time Vortex
- Sound switcher
- Engine + Subsystems
- Item Opignions
- Handles
- Cultist structures
- Space, Mars, Moon
- Sonic screwdriver rework
- Protocol 515, 54...
- Rifts
- Ect...
1.1.0.1167-1.20.1-release
on Oct 29, 2024AIT 1.1.0
Main Changes
- MultiDim TARDIS Interior
- Lockable Dimensions
- Adaptive Exterior
- Hypercube
- Hazandra
- Landing Markers
- Redstone Controls
- Artron chunks refill
- Notification on Interior Change
- Rename to Block of Zeiton
- Text Rendering on Toyota
- Planet API ( backend for future update )
- New TARDIS Exteriors (ty Frooploof)
- New TARDIS Interiors
- Fix crashes, bugs, performance (ty theo)
- Removed Peanut
[FORGE] 1.0.5-1.20.1-release
on Aug 8, 2024[FORGE] 1.0.4-HOTFIX-1.20.1-release
on Jul 28, 2024The PROPER build this time.
Forge version of the 1.0.4 "coldfix". Requires Forgified Fabric API.
[FABRIC] 1.0.4-HOTFIX-1.20.1-release
on Jun 30, 20241.0.4.1 Official Release
- Fix date crash ( #264 ... )
- Remove underline text on sonic screen
- Sonic works with all candles ( #250 )
- Cant change interior during crash/flight
- Exterior properly falls again ( #248 )
- Summoning with sonic faces right direction ( #247 )
- Coral growth texture/model fixed ( #182 )
- Removed insta-travel via crashing
- Custom menu off by default >:)