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NBT Editor

NBT Editor

Edit items, blocks, and entities in-game.

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All versionsNBT Editor v2.0.3

NBT Editor v2.0.3

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Changelog

Main Features:

  • 1.21.2, 1.21.3, & 1.21.4 support
  • /open now supports crafters and colored bundles
  • /open now supports chest boats (the item can't hold items, but the entity or a spawn egg works)
  • Added jukebox_playable to the hide flags GUI
  • GTedd & Clexus updated Simplified Chinese (zh_cn)
  • GTedd updated Traditional Chinese (zh_tw)
  • papa_louie09 updated Polish (pl_pl)

Text Format & Widget Features:

  • &#RRGGBB; can now be used for custom colors
  • &_<color> can now be used for shadow colors
  • Added [insertion]{...}(...) and [font]{...}(...)
  • Color codes no longer clear formatting
  • Invalid text format syntax no longer gives an error message
  • Use Alt to set shadow color in the widget
  • Added insertion and font buttons to the widget (Ctrl+Shift+I and Ctrl+Shift+F respectively)

Small Features:

  • Improved handling of world containers getting broken while you're editing items and containers inside
  • Changed your inventory to not show when exiting editors opened by using commands
  • Added titles and placeholders to some string input prompts
  • Made the background for the position prompt and image size prompt fill the entire screen
  • Refactored the cursor management system when opening/closing containers
    • Changed the cursor item to persist rather than being put in your inventory whenever possible
    • Factories added via the API should now always call NBTReference#(show/escape)Parent
  • Built jars now have a commit hash
  • Refactored slot index calculations
    • API users should now use SlotUtil

Bug Fixes:

  • Fixed improperly loaded registries resulting in mod conflicts (Issue #145, Issue #143, Issue #135)
  • Fixed the inventory cursor being set when requested by the server when in creative if you've opened an inventory container (should be blocked)
  • Fixed error appearing in console when exiting a world without a client_chest folder
  • Fixed not being able to edit items in a double chest
  • Fixed crash when inputting regex replacement groups with an invalid index or name
  • Fixed some inefficient reflection calls (some discovered by Thorioum)
  • Fixed /open on bundles being broken
  • Fixed /open being allowed on bundles with over 27 items
  • Fixed editing items in bundles when there are empty slots before the item causing a crash
  • Fixed containers sometimes getting cleared when exiting to the client chest
  • Fixed clicking slots in your inventory sometimes being blocked
  • Fixed broken container paths resulting in a crash
  • Fixed cursor item getting deleted sometimes when opening a client chest page that needs to be imported or updated
  • Fixed the loading screen not getting shown when it should sometimes
  • Fixed shift-clicking items out of the cursor history screen causing it to be deleted when opening the history screen again
  • Fixed items received while in a ClientHandledScreen not updating the client's view of the server inventory
  • Fixed closing the game while importing a client chest page causing it to get corrupted
  • Fixed the Clear Page button not clearing dynamic items
  • Fixed rare error encoding and decoding CreativeInventoryActionC2SPacket (fix to this seems to also fix Issue #134)
  • Fixed crash when shift-clicking locked slot in 1.17-1.20.1
  • Fixed cursor item getting placed in your inventory rather than being dropped in 1.17 (now it matches the default behavior)
  • Fixed the cursor of the page name field in the client chest screen not blinking in 1.17
  • Fixed /open on llamas modifying the tag ArmorItem instead of DecorItem in 1.17-1.20.4
  • Fixed the CloseHandledScreenC2SPacket not getting sent when starting to edit the book in a lectern
  • Fixed problems with editing a book with no pages in a lectern sometimes
  • Fixed /factory max allowing up to 32767 in 1.17.1+ (is still allowed in 1.17)
  • Fixed Re-Create Blocks & Entities causing the entities to lose their rotation
  • Fixed the buttons Edit Book and Make Writable in the book screen being visible even when you can't edit the book
  • Fixed the background of the sign editor always using the planks texture instead of stripped logs for hanging signs
  • Fixed wall signs in 1.17-1.19.4 showing an invalid texture for the background of the sign editor
  • Fixed hanging sign items not being considered signs by the sign editor in 1.19.3-1.19.4
  • Fixed /open being allowed on decorated pots in 1.20-1.20.2 (they couldn't hold items yet)
  • Fixed crash when opening the custom color picker in 1.19-1.19.4
  • Refactored menu generators
    • Renamed to nbt folders
    • Fixed /data modify ... set string being broken (Issue #131)
    • Fixed the string input when renaming tags in lists allowing non-integers and out of range integers
    • Removed NBTEditorAPI.makeMutable - this is no longer needed for editing immutable types
  • Fixed crash when creating a hover event in 1.20.3-1.20.4 (Issue #140)
  • Fixed crash when setting blockstate properties to unset (Issue #144)
  • Fixed crash/problems with the open_file click event action by removing it from the GUI

Dependencies

dependency-iconFabric APIrequired
dependency-iconNBT Autocompleteoptional

Files

nbteditor-2.0.3-d80ad62.jar(1.36 MiB) Primary
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nbteditor-2.0.3-d80ad62-dev.jar(1.36 MiB)
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Metadata

Release channel

Release

Version number

2.0.3

Loaders

Fabric

Game versions

1.17–1.21.1, 1.21.2, 1.21.3, 1.21.4

Downloads

868

Publication date

June 30, 2025 at 11:55 PM

Publisher

mega12345mega

mega12345mega

Owner

Version ID

Modrinth is open source.

main@599f23c

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