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Hydrological (Overworld Terrain & Biomes)

Hydrological (Overworld Terrain & Biomes)

Overworld biome and terrain fantasy-style worldgen mod.

3,865
92
Adventure
Decoration
World Generation
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All versionsHydrological 0.7.0

Hydrological 0.7.0

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Changelog

  • Added moss and cave vines to lush caves.
  • Added coal fossils to deserts.
  • Added coal & diamond fossils to the Deep Dark biome.
  • Added blue ice waterfalls to the Deep Dark biome.
  • Added icicles to the Deep Dark biome.
  • Slightly increased the distance into the ocean before reaching the Deep Dark.
  • Fixed amethyst, calcite, and smooth basalt generating too deep in the Deep Dark.
  • Fixed frozen lapis & diamond not generating in the Deep Dark biome.
  • Fixed gravel sometimes generating as cave ceilings.
  • Fixed waterfalls generating above lava.
  • Increased amount of lapis ore in the Deep Dark.
  • Replaced gravel in mushroom fields with mycelium & mud.
  • Made the gap between the surface and caves thicker to prevent caves from creating holes in cliffs and badlands.
  • Hopefully fixed lava generating next to water underground.

Files

hydrological-1.20.x-0.7.0.jar(774 KiB) Primary
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Metadata

Release channel

Beta

Version number

0.7.0

Loaders

Forge

Game versions

1.20.1–1.20.2

Downloads

53

Publication date

October 3, 2024 at 8:29 PM

Publisher

Apothicon

Apothicon

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Version ID

Modrinth is open source.

main@599f23c

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