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Fossils and Archeology: Revival

Fossils and Archeology: Revival

The mod offers a variety of dinosaurs that are brought back to life through discovering bones, extracting DNA, creating Embryos, and making eggs. Along with dinosaurs there are other prehistoric creatures such as mammoths, smilodons, and DODOS!!

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All versionsFossils and Archeology: Revival 7.3.2

Fossils and Archeology: Revival 7.3.2

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Changelog

-Added ichthyosaurus, a small sea reptile from the Jurassic

-Added henodus, a small turtle relative from the Triassic

-Fixed Therizinosaurus skeleton breathing

-Fixed skeletons growing

-Skeletons should jitter less

-Added megalodon

-Reduced frequency nearby plants affect mood

-Added more food in the oreDictionary (Forestry, Binnie’s Mods Project Zulu support), courtesy of Sunconure

-Aquatics no more randomly lay eggs that crash the game

-Cooking nautilus no longer crashes the game

-Edited feeder GUI texture

-Fix weird elasmotherium animations

-Herbivores can eat lilypads

-Fix tiny spinosaurus in dinopedia

-Some recipes use OreDictionary wood and crafting tables.

-Food in dinopedia now shows metadata.

-Fixed birds and aquatic dinosaurs always spawning as female.

-Fixed occasional crash when putting herd dinosaurs on a lead

-Added sleeping particles

-Fixed Confuciusornis not being a piscivore

-Fixed Confuciusornis and Pteranodon not attacking

-Removed megalodon

-Chicken essence no longer sets owner without actually taming it.

-Fixed chicken essence being consumable by players

-Fixed sifters not consuming input

Files

fossilsarcheology-7.3.2.jar(51.27 MiB) Primary
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Metadata

Release channel

Release

Version number

7.3.2

Loaders

Forge

Game versions

1.7.10

Downloads

36348

Publication date

March 5, 2023 at 12:40 AM

Version ID

Modrinth is open source.

main@599f23c

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