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Dramatic Doors

Dramatic Doors

Adds 3-block tall doors! End Endermen Discrimination!

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All versionsDD 1.19.2-2.3.4_2 (Forge)

DD 1.19.2-2.3.4_2 (Forge)

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Changelog

Short doors are here!

From 2.3.4:

  • When Woodworks mod is installed, stonecutter recipes for short wooden doors are now replaced with Abnormals Sawmill.
  • Added tall and short Brimwood doors, part of Regions Unexplored compat.
  • Updated Regions Unexplored cypress and willow door textures.
  • Changed compats for Jacaranda, Redbud, and Cypress short and tall doors to use Horizons.
  • Short doors should now be properly flipped on placement when right-clicking directly on wall.
  • Removed the unnecessary and unused LootTableJsonCompats java file.
  • (2.3.4_1) Fixed crash if Dramatic Doors is the only mod installed, or if Vanillaesque compat pack isn't enabled.
  • (2.3.4_2) Fixed some broken tags.

From 2.3.3:

  • Changed short door recipes to use stonecutter thus it won't conflict with some mod recipes.
  • Fixed short BYG, Pokecube, and Mo' Shiz door recipes as well.
  • Fixed potential crash with Short Lead Doors.
  • Fixed possibly broken mineable/axe tag if Dustrial Decor mod isn't installed.

From 2.3.2:

  • Added support for the Aether I mod in the event the mod backports to 1.19.2. It's added to Dimensional Compat pack.
  • Colourful Azaleas blocks and items are now conditionally registered, part of Misc Compat pack.
  • Optimized the code for enabling compat packs.
  • Fixed compat packs not being enabled.

From 2.3.1:

  • Added short doors for the following mods:
    • Mo' Shiz
    • Oh the Biomes You'll Go
    • Pokecube
  • Added 6 compat packs:
    • Vanillaesque: For mods that fit within vanilla aesthetics.
    • Biome: For large mods adding a lot of biomes. This replaces the built-in BYG data pack compat.
    • Dimensional: For dimension-adding mods.
    • Magic: For magic-based mods.
    • Tech: For tech and industrial-based mods.
    • Miscellaneous: For mods that don't fit in the above categories.
  • Added a config that ensures the compat packs always load for debugging and development purposes.
  • If there are two short doors stacked on top of each other and both are closed, mobs will now try to open both halves.
    • During the day, villagers leave the top half open. During the night, villagers will close both halves.
  • Added translation lines for possibly upcoming short doors for Chipped, Macaw's Doors, and ManyIdeas Doors.
  • Updated Chinese translations up to 2.3.0 content and also includes the three new compats for short doors.
  • Improved the placed direction of short doors when placing them on walls, making it easier to place them as cupboard doors.
  • Updated Tall Edelwood door block and item textures to match.
  • Fixed recipe conditions for Create Things & Misc doors.
  • Fixed Short Arcane Edelwood doors to use the correct textures.
  • Moved the registries back because it previously broke Every Compat.
  • Tweaked block loot data gen to include optionally registered blocks.
  • If short doors are affected by redstone while waterlogged, water will now correctly flow.
  • Removed BYG Florus, Ironwood, and Soul Shroom recipes for now.

From 2.3.0:

  • Added a new feature: Short Doors. Those doors are only 1 block tall.
    • Create by putting doors in a shapeless recipe, producing two.
    • Mobs can interact with them. Baby mobs can easily fit through them while adults can't unless the short door has 1 block high open space above it.
    • Those mods are not currently supported:
      • Pokecube
      • Oh the Biomes You'll Go
      • Mo' Shiz Doors
      • Chipped
      • Macaw's Doors
      • ManyIdeas Doors
  • Added support for Cobblemon mod.
  • Added more tall Prehistoric Fauna doors in preparation for when the mod updates to 1.19.2, bringing the number of tall doors from 7 to 14.
  • Added conditional registration of tall doors for the following mods:
    • Chipped (181 doors)
    • Macaw's Doors (188 doors)
    • ManyIdeas Doors (110 doors)
    • Mo' Shiz (28 doors)
    • Oh the Biomes You'll Go (31 doors)
  • With the conditional registrations, the corresponding recipes, advancements, and loot tables have been moved to their corresponding built-in data packs.
  • Updated Chinese translations for content up to mod version 2.1.10.
  • Updated Hexerei compat and added tall and short Witch Hazel doors.
  • Adjusted textures of tall Luzawood doors.
  • Fixed an issue where placing Tall Flesh doors (any variant) would replace block if the opening is only 2 blocks high.
  • Fixed Chipped compat for 1.19.2 and added Mangrove variant doors.
  • Fixed ManyIdeas Tall Copper Smooth Sandstone door.
  • Changed maxShiftBy value in mixin to 2.
  • Removed Windswept Golden doors. Existing doors have been remapped to Supplementaries Gold doors.

Files

DramaticDoors-Forge-1.19.2-2.3.4_2.jar(9.56 MiB) Primary
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Metadata

Release channel

Release

Version number

1.19.2-2.3.4_2

Loaders

Forge

Game versions

1.19.2

Downloads

108

Publication date

May 4, 2023 at 9:12 PM

Publisher

Kitteh6660

Kitteh6660

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Version ID

Modrinth is open source.

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